Hi, I am interested in micro-modeling of masonry structure (i.e., modeling the interactions between bricks and mortar between them for an arbitrary configuration, without using equivalent frame model). I have created masonry structure similar to the attached files (brick elements representing bricks as well as mortar between them, similar to STKO Youtube tutorial for masonry structure micro modeling). I have the following questions:
1. I would like to compare the masonry modeling results between STKO and Pure OpenSees. What is the OpenSees nDMaterial similar or comparable to DamageTC3D?
2. If I want to make a brick element with irregular shape (e.g., H or L-shaped one rather than cuboid), how do I make that element? Do I combine several cuboidal bricks as one element (if so, how to combine multiple bricks?) or declare custom element?
Thanks!
Question about micro-modeling of masonry structure
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SungKuKang
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Question about micro-modeling of masonry structure
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Re: Question about micro-modeling of masonry structure
Keep in mind that DamageTC3D is still an OpenSees material, but provided via a DLL. If you want to use a material which is similar, and that is in the official OpenSees repository, you can use the PlasticDamageConcrete3d:I would like to compare the masonry modeling results between STKO and Pure OpenSees. What is the OpenSees nDMaterial similar or comparable to DamageTC3D?
This is an example:
Yes you need to combine multiple cuboid solids, using the merge commandIf I want to make a brick element with irregular shape (e.g., H or L-shaped one rather than cuboid), how do I make that element? Do I combine several cuboidal bricks as one element (if so, how to combine multiple bricks?)