Boolean operations
Boolean operations
Dear STKO,
Can I use Boolean operations on volumes and surfaces in STKO?
For example, use a face to cut an object into two parts, or a line to cut a face into two parts.
Thanks for your reply!
Can I use Boolean operations on volumes and surfaces in STKO?
For example, use a face to cut an object into two parts, or a line to cut a face into two parts.
Thanks for your reply!
Re: Boolean operations
Sure, use the Merge command
Re: Boolean operations
Hi,
If I use 'Merge', only the separate ones are turned multiple into one.
I want to find a method to cut a 3D geometry into two parts by a plane.
I tried 'Subtract', which only saves the parts of the two geometers that do not overlap. It isn't what I want.
Looking forward to your reply!
If I use 'Merge', only the separate ones are turned multiple into one.
I want to find a method to cut a 3D geometry into two parts by a plane.
I tried 'Subtract', which only saves the parts of the two geometers that do not overlap. It isn't what I want.
Looking forward to your reply!
Re: Boolean operations
The "Merge" is the foundation of every boolean operation.
In your case you can:
In your case you can:
- Merge
- Explode
Re: Boolean operations
Thanks!
It does make sense!
By the way, after merging and exploding, is there any way to combine multiple geometers into one without retaining contact surfaces?
And, I found that after merging, it is impossible to copy, move, and so on the substructure. It seems that the components still belong to 'merge' without independence.
It does make sense!
By the way, after merging and exploding, is there any way to combine multiple geometers into one without retaining contact surfaces?
And, I found that after merging, it is impossible to copy, move, and so on the substructure. It seems that the components still belong to 'merge' without independence.
Re: Boolean operations
It's not clear to me.
Can you share your model and a sketch to explain what you are trying to obtain?
Can you share your model and a sketch to explain what you are trying to obtain?
Re: Boolean operations
Certainly!
I've imported a 3D segment model and utilized a plane to execute a cut using operations like 'Merge' and 'Explode', similar to what's depicted in Figure 1.
Now, my objective is to modify the right segment independently. However, despite the explosion, each part remains grouped within the 'Merge' operation, hindering individual manipulation as seen in Figure 2.
I've imported a 3D segment model and utilized a plane to execute a cut using operations like 'Merge' and 'Explode', similar to what's depicted in Figure 1.
Now, my objective is to modify the right segment independently. However, despite the explosion, each part remains grouped within the 'Merge' operation, hindering individual manipulation as seen in Figure 2.
Re: Boolean operations
Repeat the explode command on that geometry. The explode command may be used multiple times in nested loops
Re: Boolean operations
Thanks for your reply!
For example, I hope to union the A and B without a public surface.
However, whether I use 'union' or 'merge', there is still a public surface.
Is there any way to solve it?
Thanks!
I still have this question.
For example, I hope to union the A and B without a public surface.
However, whether I use 'union' or 'merge', there is still a public surface.
Is there any way to solve it?
Thanks!
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kesavapraba
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Re: Boolean operations
Hi, You can handle the individual geometry after the explode command executed multiple times. So, the extra surfaces can be deleted.
Just a suggestion for the first issue that you pointed out, why don't you make two copies (say 1 and 2) of the solid+plane geometry in the same workspace and do the merge for both and then use subselection for geometry to delete the right part after the plane for 1 copy and delete the left part before the plane for 2 copy. Doing so, you will have two separate geometries, you can bring them together at a common vertex.
Just a suggestion for the first issue that you pointed out, why don't you make two copies (say 1 and 2) of the solid+plane geometry in the same workspace and do the merge for both and then use subselection for geometry to delete the right part after the plane for 1 copy and delete the left part before the plane for 2 copy. Doing so, you will have two separate geometries, you can bring them together at a common vertex.
:: With best wishes ::
Prabakaran Kesavan
Prabakaran Kesavan